![]() Click in the "Clear" button to remove the previous combination and press the key(s) you want to set as hotkey. Press “Ctrl+H" (this is a Cheat Engine command) and a new window will appear.Search in the Cheat Engine interface the line with the function you want to change.How to set them depends on your preferences, but something you should avoid is picking the same hotkeys already being used by other scripts from the table. The "J" key is the in-game "cancel" button so this can be a problem if you want to use the hotkey "m+ J" (decrease axis y value) in the CAS screen.īesides, getting the pose as you intend may be time consuming so it's good to have hotkeys that you are comfortable with. But if you use the script in training/battle, you can change the pose of player 2 too! These are the hotkeys:ĭepending on how your keyboard is mapped and which mode you want to use the script, you may have some conflicts with the default hotkeys. In this example, you saw the script with just one character in Creation Mode.But instead of resetting the values, the idea is to keep the modifications and select more joints to change until you get the desired pose. Don't use the "J" hotkey for now or see the section "6-Changing the hotkeys") (note®: the "J" key is the in-game cancel button, so you may have problems using it in Creation Mode. Changing the value of axis Y (M+L to increase or M+J® to decrease) has these results:.Changing the value of axis Z (M+U to increase or M+O to decrease) has these results:. ![]() ![]() Decreasing the value of axis X (M+I) to negative values will result in:īefore trying the next axis, use the reset (M+C), so you can see how each axis affects the pose individually.Increasing the value of axis X (M+K) will result in this pose:.The joint number "2" is easy to show, so the following examples will use it:.The table doesn't show the accumulated values, but when you press the reset hotkey, you know that the value returned to zero. Everytime you press the hotkeys the corresponding value will be added or subtracted for that joint and axis.This reset hotkey (M+C) will cancel the changes for the CURRENT JOINT, but you can disable the script by unchecking the "control joints" mark box and cancel the changes for ALL JOINTS.Reset the current joint (x, y and z values = 0)
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